New Day & Night system. Dwarf sneak peek.

Greetings friends and fellow gamers and developers! Astral Terra now has a day and night system working. This new system allows us to build new gameplay mechanics around day and night such as farming and monster spawning, besides also making the environment more interesting. We are now working on a new farming/harvesting system that will allow players to grow their own food. We have also been adding new creatures to Fey Vale to bring it to life as well as provide players with a way to harvest meat for crafting food. More harvesting and craftables are on the way as well.

Caleb has been hard at work sculpting the new male Dwarf avatar. We also have Marius working on new concepts for the female Dwarf avatar. Here is a sneak peek of the male Dwarf sculpt, as well as some of the concepts we used for the female Dwarf. Enjoy! 🙂

Female Dwarf Concepts:
Female Dwarf Concepts - Astral Terra

More news to come in the following weeks!

Currently we are working on Multiplayer integration, crafting and harvesting systems, combat and player mechanics, bug fixes and polish as well as building out new zones, quests, powers, monsters and loads of other fun stuff!

We will also be announcing our founders program for those that want to pre-order the game and get some other special perks for getting in on the action before release and for supporting our project.

Thanks for all your awesome support and encouragement throughout the development! Our followers make all of this possible! Keep up your enthusiasm!

-Team Tethys

Trackback from your site.


Chris is an avid gamer & passionate game developer. Chris brings 11+ years experience to his role of Game Devigner (a new term in this industry that covers people who are both designer and developer), and is able to create designs by using 3D Studio Max, Maya, Unity, Photoshop, XHTML, C# and Javascript. He also has 9+ years experience in animation, modeling and lighting techniques, as well as is experienced using Viewpoint Technology and Unity for real time cutting edge 3D interaction over the web. Chris is the owner & creative director for Tethys Interactive, a Indianapolis Indiana based game development studio. Follow Tethys Interactive on Twitter or read the blog.